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    ttman

    @ttman

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    Latest posts made by ttman

    • RE: Town Zombies Server Disconnects

      @xerxes I think I understand but is it possible to keep these servers running without interfering with each other? Bo2 zombie servers have become unplayable due to the approx 15 second lag window where the whole lobby is wiped out.

      This never used to occur so I do hope that it can be fixed.

      posted in PlutoT6
      T
      ttman
    • RE: Town Zombies Server Disconnects

      @xerxes said in Town Zombies Server Disconnects:

      dies

      What do you mean by when a pluto server dies? If you mean lobby deaths, then usually the whole lobby dies due to the lag and then yes you can expect the server to restart. Which is what I think those time stamps relate to (i.e. Normal play, lag, everyone dies, server restarts from 1).

      And if I did understand that incorrectly do you think this error can be fixed because it has happened almost every time I access an awog server.

      posted in PlutoT6
      T
      ttman
    • RE: Town Zombies Server Disconnects

      @xerxes Happened again today and I think every time on any awog zombies server. 10:36 am GMT connection interrupted, AWOG nuketown gun game.

      Thanks.

      posted in PlutoT6
      T
      ttman
    • RE: Town Zombies Server Disconnects

      @xerxes Hey, today between 9.27 to 9.30 pm UK GMT time, “connection interruption” occurred for whole lobby about 15 seconds.

      Definitely whole lobby, awog town server (have experienced on other bo2 awog zombie servers too)

      posted in PlutoT6
      T
      ttman
    • Town Zombies Server Disconnects

      Recently awog servers for town have been terrible, frequent server disconnects causing 20 seconds of lag for whole lobby.

      posted in PlutoT6
      T
      ttman