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    [RELEASE] Dynamic Map Reservoir

    IW4m Administrator
    release
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    • R
      RockGuitarist1
      last edited by RockGuitarist1

      I subscribed to this plugin on RaidMax, set my map rotations for every pool size and this plugin is not working at all. I am trying to get this to work on IW4X. I even added the DLL to the Plugins folder and this is still not working.

      XerxesX 1 Reply Last reply Reply Quote 0
      • XerxesX
        Xerxes @RockGuitarist1
        last edited by

        @rockguitarist1 's issue was that he did not set-up the server ID in the plugin’s config file.

        ~Head admin

        T 1 Reply Last reply Reply Quote 0
        • T
          ToMaToZz @Xerxes
          last edited by

          @Xerxes Am i supposed to leave the loopback and just change the port or put in the official ip of the server+the port?

          1 Reply Last reply Reply Quote 0
          • XerxesX
            Xerxes
            last edited by

            Those are just examples, but yes you can modify them.

            ~Head admin

            T 1 Reply Last reply Reply Quote 0
            • T
              ToMaToZz @Xerxes
              last edited by

              @Xerxes So i leave the 127001[PORT] and it should work or am i supposed to put the IP[PORT] in there? Maybe i am just monkey but for some reason the random map plugin doesnt start. I play the first map that i put into the server.cfg and it doesnt jump into the list of the plugin.

              XerxesX 1 Reply Last reply Reply Quote 0
              • XerxesX
                Xerxes @ToMaToZz
                last edited by

                You have to use whatever you have setup in your iw4ma config, the plugin uses the server ID to tie the config to the actual server. The server ID is the IP without the dots followed by the port. You can also see it on the web interface for example in the scoreboard link.

                ~Head admin

                T 1 Reply Last reply Reply Quote 0
                • T
                  ToMaToZz @Xerxes
                  last edited by

                  @Xerxes THANK YOU mate. Really appreciate the help. I get it now.

                  1 Reply Last reply Reply Quote 0
                  • J
                    jemartinezp1994 @Xerxes
                    last edited by jemartinezp1994

                    @Xerxes I have everything configured as explained here, but it keeps loading the map rotation declared in the server.cfg configuration file (seta sv_maprotation “dsr FFA_default map mp_dome”)… can you help me?

                    XerxesX 1 Reply Last reply Reply Quote 0
                    • XerxesX
                      Xerxes @jemartinezp1994
                      last edited by

                      @jemartinezp1994 not without log and your config.

                      ~Head admin

                      1 Reply Last reply Reply Quote 0
                      • P
                        princensu
                        last edited by

                        Hi,

                        This seems to be a great plugin included with iw4admin.

                        However I almost tried everything and could not get it to work. I would really appreciate if there is proper documentation on how to set it up.
                        Is there a discord support channel I can seek help in? A forum kind of is slow to get response.

                        Thanks in advance!

                        1 Reply Last reply Reply Quote 0
                        • XerxesX
                          Xerxes
                          last edited by

                          The plugin will create a example config if you start it without any configuration.
                          All which is needed for basic functionality is to change the serverid to one that exists.
                          After that pretty much everything is printed to the log file. However without providing the game you are talking about I can’t really tell you much else.
                          I’m not really faster to reply on discord either.

                          ~Head admin

                          P 2 Replies Last reply Reply Quote 0
                          • P
                            princensu @Xerxes
                            last edited by

                            @Xerxes

                            I have hosted IW4x server on 92.220.11.60 on port 28964. This server is passworded so that only people who know the password can join the server.
                            As per the discussion above, this means the server id is 92220116028964. This is my DynamicMapReservoir.json file looks like :

                            {
                            “PlayerCount”: {
                            “Medium”: 2,
                            “High”: 4
                            },
                            “RandomizeRotation”: false,
                            “fastApply”: true,
                            “MapPools”: {
                            “92220116028964”: {
                            “LowPlayerPool”: [
                            {
                            “Abbreviation”: “dm”,
                            “Maps”: [
                            “mp_shipment_long”,
                            “mp_rust”,
                            “mp_nuked”,
                            “mp_shipment”,
                            “mp_rust_long”
                            ]
                            },
                            {
                            “Abbreviation”: “war”,
                            “Maps”: [
                            “mp_shipment_long”,
                            “mp_rust”,
                            “mp_nuked”,
                            “mp_shipment”,
                            “mp_rust_long”
                            ]
                            }
                            ],
                            “MediumPlayerPool”: [
                            {
                            “Abbreviation”: “sab”,
                            “Maps”: [
                            “mp_terminal”,
                            “mp_nightshift”,
                            “mp_favela”,
                            “mp_afghan”,
                            “mp_subbase”
                            ]
                            },
                            {
                            “Abbreviation”: “dd”,
                            “Maps”: [
                            “mp_terminal”,
                            “mp_nightshift”,
                            “mp_favela”,
                            “mp_afghan”,
                            “mp_subbase”
                            ]
                            }
                            ],
                            “HighPlayerPool”: [
                            {
                            “Abbreviation”: “war”,
                            “Maps”: [
                            “mp_shipment_long”,
                            “mp_rust”,
                            “mp_nuked”,
                            “mp_shipment”,
                            “mp_rust_long”
                            ]
                            },
                            {
                            “Abbreviation”: “dom”,
                            “Maps”: [
                            “mp_shipment_long”,
                            “mp_rust”,
                            “mp_nuked”,
                            “mp_shipment”,
                            “mp_rust_long”
                            ]
                            }
                            ],
                            “PlayerCountOverrides”: null
                            }
                            },
                            “maxDvarLength”: 950,
                            “Format”: {
                            “IW4”: "gametype {{GameType}} map {{map}} ",
                            “T5”: "gametype {{GameType}} map {{map}} ",
                            “T6”: "exec {{GameType}}.cfg map {{map}} "
                            }
                            }

                            1 Reply Last reply Reply Quote 0
                            • P
                              princensu @Xerxes
                              last edited by

                              @Xerxes

                              However the map rotation does not work, I am perplexed where am I getting things wrong?

                              The server.cfg has no map rotation in place, I did not add since I thought the dynamic json file will take care of the map rotation.
                              Currently what happens is the game only starts tdm in crash, and I am not sure what is going on here.

                              Could you please assist me? Do we have to add map rotation in server.cfg for the map rotation in dynamic json to work?
                              I also tried turning off random rotation, still nothing works.

                              1 Reply Last reply Reply Quote 0
                              • XerxesX
                                Xerxes
                                last edited by

                                For IW4x you need to compile your own version which either uses the old map rotation system or doesn’t clean up sv_maprotationcurrent after one map.

                                ~Head admin

                                P 1 Reply Last reply Reply Quote 0
                                • P
                                  princensu @Xerxes
                                  last edited by

                                  @Xerxes

                                  What exactly do you mean by compiling own version of map rotation ?
                                  Do I need to setup a map rotation in server.cfg using set sv_maprotation “map mp_crash…” etc?

                                  Could you be a bit more specific please.

                                  1 Reply Last reply Reply Quote 0
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