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    princensu

    @princensu

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    Latest posts made by princensu

    • RE: [RELEASE] Dynamic Map Reservoir

      @Xerxes

      What exactly do you mean by compiling own version of map rotation ?
      Do I need to setup a map rotation in server.cfg using set sv_maprotation “map mp_crash…” etc?

      Could you be a bit more specific please.

      posted in IW4m Administrator
      P
      princensu
    • RE: [RELEASE] Dynamic Map Reservoir

      @Xerxes

      However the map rotation does not work, I am perplexed where am I getting things wrong?

      The server.cfg has no map rotation in place, I did not add since I thought the dynamic json file will take care of the map rotation.
      Currently what happens is the game only starts tdm in crash, and I am not sure what is going on here.

      Could you please assist me? Do we have to add map rotation in server.cfg for the map rotation in dynamic json to work?
      I also tried turning off random rotation, still nothing works.

      posted in IW4m Administrator
      P
      princensu
    • RE: [RELEASE] Dynamic Map Reservoir

      @Xerxes

      I have hosted IW4x server on 92.220.11.60 on port 28964. This server is passworded so that only people who know the password can join the server.
      As per the discussion above, this means the server id is 92220116028964. This is my DynamicMapReservoir.json file looks like :

      {
      “PlayerCount”: {
      “Medium”: 2,
      “High”: 4
      },
      “RandomizeRotation”: false,
      “fastApply”: true,
      “MapPools”: {
      “92220116028964”: {
      “LowPlayerPool”: [
      {
      “Abbreviation”: “dm”,
      “Maps”: [
      “mp_shipment_long”,
      “mp_rust”,
      “mp_nuked”,
      “mp_shipment”,
      “mp_rust_long”
      ]
      },
      {
      “Abbreviation”: “war”,
      “Maps”: [
      “mp_shipment_long”,
      “mp_rust”,
      “mp_nuked”,
      “mp_shipment”,
      “mp_rust_long”
      ]
      }
      ],
      “MediumPlayerPool”: [
      {
      “Abbreviation”: “sab”,
      “Maps”: [
      “mp_terminal”,
      “mp_nightshift”,
      “mp_favela”,
      “mp_afghan”,
      “mp_subbase”
      ]
      },
      {
      “Abbreviation”: “dd”,
      “Maps”: [
      “mp_terminal”,
      “mp_nightshift”,
      “mp_favela”,
      “mp_afghan”,
      “mp_subbase”
      ]
      }
      ],
      “HighPlayerPool”: [
      {
      “Abbreviation”: “war”,
      “Maps”: [
      “mp_shipment_long”,
      “mp_rust”,
      “mp_nuked”,
      “mp_shipment”,
      “mp_rust_long”
      ]
      },
      {
      “Abbreviation”: “dom”,
      “Maps”: [
      “mp_shipment_long”,
      “mp_rust”,
      “mp_nuked”,
      “mp_shipment”,
      “mp_rust_long”
      ]
      }
      ],
      “PlayerCountOverrides”: null
      }
      },
      “maxDvarLength”: 950,
      “Format”: {
      “IW4”: "gametype {{GameType}} map {{map}} ",
      “T5”: "gametype {{GameType}} map {{map}} ",
      “T6”: "exec {{GameType}}.cfg map {{map}} "
      }
      }

      posted in IW4m Administrator
      P
      princensu
    • RE: [RELEASE] Dynamic Map Reservoir

      Hi,

      This seems to be a great plugin included with iw4admin.

      However I almost tried everything and could not get it to work. I would really appreciate if there is proper documentation on how to set it up.
      Is there a discord support channel I can seek help in? A forum kind of is slow to get response.

      Thanks in advance!

      posted in IW4m Administrator
      P
      princensu