@xerxes ok Thanks, For the moment it’s a mess inside the server continuous lag
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Another minor crash has been found and fixed, the ZM servers should no longer crash either.
Thats because a manually installed version takes preference over the plug-in store version.
Use the PlayerCountOverrides and force it always to be on low by having something like 20 and 21 players as a requirement for medium and large.
Also 3x the same map pool for the server does the same thing.
Small teaser of how the demo upload will work; only PlutoT6 is supported atm.
@cudi it’s a false positive.